AI Insights · Timothy · April 2021
Q1 2021 Performance of Top Real-Time Strategy Android Apps in the US
A look at the first quarter of 2021 shows notable trends in the Real-Time Strategy gaming category on Android in the United States. Sensor Tower provides a detailed analysis of user engagement and financial performance for the top apps.
Real-Time Strategy Android App Trends in Q1 2021
The first quarter of 2021 has been eventful for Real-Time Strategy (RTS) games on the Android platform in the United States. Sensor Tower's comprehensive data gives us a glimpse into the performance of the top apps in this category. Here's how they fared:
Island War
Published by Fastone Games HK, Island War saw a decrease in weekly revenue, starting the quarter with approximately $28K and ending at around $15K. Downloads followed a similar downward trend from 54K to roughly 17K. Weekly active users also declined from 87K to 37K by the end of the quarter.
Stick War: Legacy
Stick War: Legacy, from US-based Max Games Studios, experienced fluctuations in revenue, peaking mid-quarter at around $16K. The game's downloads remained relatively stable, with a slight increase from 36K to 31K. Active users saw a consistent decrease from 102K to 90K.
Art of War: Legions
Another title from Fastone Games HK, Art of War: Legions, generated significant revenue, starting at $248K and ending the quarter at $217K. Downloads peaked in early March at 37K but later dropped to 16K. The active user base showed a downward trajectory from 251K to 210K.
Clash Royale
Supercell's Clash Royale had a strong quarter, with revenue numbers showing a rollercoaster pattern, starting at $340K and reaching a peak of $505K in early March. Downloads saw a gradual increase from 26K to 28K. Active users witnessed growth, starting at 2.2M and rising to 2.6M.
Stick Clash
Stick Clash, published by Azura Global, launched in February with no revenue reported until the last two weeks of March, registering minimal amounts. Downloads began strong at 65K, then dropped to 5K. Active users reached a high of 88K in the second week of February but fell to 29K by the end of March.
For more insights and detailed analytics, readers can explore the comprehensive data available at Sensor Tower. The trends observed in the first quarter provide a snapshot of the dynamic RTS gaming landscape on Android in the US.